About
Hey, I'm bitfox and here I'm documenting the journey of building a game kinda from scratch. This is where I write about the process, the decisions, the dead ends, the small wins, and everything in between.
This devlog exists to document the process. I'll discuss design experiments, the engine decisions, the things that worked, and the things that didn't. Hopefully no polished post-mortems, just notes from the trenches as development unfolds.
You can find my code and "other" projects on GitHub.